Good, Bad or Ugly: First Impressions of Red Dead Redemption 2

Eight years since its maiden release, Red Dead Redemption is back in the saddle with its second instalment in the franchise. As far as first impressions go, this much awaited sequel has already made its mark. 

After the conclusion of the first game, the developers have had an entirely clean slate from which to build their latest release. Red Dead Redemption 2’s opening trailer suggests that the open world genre Rockstar are renowned for has been totally uprooted and refined, with the playable environment not only providing a wealth of opportunities, but also a deep and immersive gaming experience.
From the thoughtful tailoring of character interaction, all the way down to the intricacies of the ever changing natural climate, the turbulence of late 19th century America has provided Rockstar with an excellent framework to apply a hearty dose of features. 


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This time around, Arthur Morgan takes the reigns in the second instalment. Set 12 years before the original game, Morgan serves as a trusted senior gun in the Van der Linde Gang alongside many familiar faces whom fans will remember from RDR1. We are first reintroduced with this rugged band of outlaws after a robbery in Blackwater turns bad, Dutch’s gang are forced into living life on the run as their notoriety pushes them from town to town. 
There is a great deal of content on offer with regards to gang interaction. The honour system has made a return, meaning the way that Arthur is perceived by townsfolk and friends can vary depending on the choices he makes. Additionally, Arthur can converse and gamble with this band of diverse characters to unlock hidden features, side-missions and other useful activities, all of which will have their benefits as the game progresses.

One of the most encouraging prospects to come from the reveal is the developers’ approach to the environment. It's easy to do as many other companies would and simply double down on just one region, but Rockstar appear to have gone above and beyond to ensure that the virtual world in this new release embodies every minute detail of the American landscape. From unforgiving desert to dense woodlands, the climate and its inhabitants all look to behave in a true-to-life manner, in the ways that they react with both the player and each other. 

It goes without saying, the relationship between player and environment is a pivotal part of any release, but, in RDR2 this feature seems to bear a refreshing dynamic. Whilst exploring, players can expect to come across several random events, much like those introduced in the Grand Theft Auto V story mode, this can be the difference between saving a passerby or fighting fellow wrongdoers, in either case, it is up to us to choose the path Arthur takes. Similarly, the inclusion of wildlife now holds a major role in the way we decide to play. The new hunting system allows you to pursue a broad range of animals and is essential for the upkeep of morale amongst your gang. Animal carcasses can be sold for cash which, in turn, can be used to buy guns, supplies or drunk away at saloons. 


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With each element of the environment appearing to fold together so seamlessly, this component of RDR2 is certainly one of the main features to look forward to. This system is a smart move on Rockstar’s behalf, by merging missions with the surrounding environment, players are encouraged to delve into an immersive world that encapsulates the raw essence of late 1800s America.

Rockstar are yet to release more information regarding the ways in which missions and other such activities work but it appears that multiplayer will also be making itself known as more is announced in the coming months. Red Dead Redemption 2 goes live on the 26th October, with so many of us counting down the days, if the trailers are anything to go by it is sure to make 2018 a year to remember.




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